Shell Of Orilynn - Real-time character

Here is my personal project I have been working on during the current year. I wanted to challenge myself with a more complex and technical character this time, and I'm happy how it turned out! Rendered in Unreal Engine 5. Hope you like it!

Based on the awesome concept by Tooth Wu: https://www.artstation.com/artwork/Eaydln

Albedo and Roughness

Albedo and Roughness

High poly

High poly

Wireframe

Wireframe

Hero wasp

Hero wasp

Unreal Engine 5 viewport

Unreal Engine 5 viewport